Classes

The Adventurer's Guild divides its professions into four general disciplines. Recruits receive training in whichever Disciple of War or Magic they have the most aptitude for. When they advance and become full Disciples within that class, they can cross-train in any or all of the other adventuring disciplines. The terms "disciplines" and "classes" are used interchangeably within the system between players. Within the game setting, disciplines and disciples is the predominant term.

Prestige classes or jobs are available to Disciples of War and Magic when they reach level 30. For more information about jobs, see The Warriors of Light expansion, available in summer of 2016.

Disciplines of War
Archer

Gladiator

Lancer

Maurader

Pugilist

Rogue

Disciplines of Magic
Arcanist

Conjurer

Thaumaturge

Discipllines of the Land
Botanist

Fisher

Miner

Disciplines of the Hand
Alchemist

Armorer

Blacksmith

Carpenter

Culinarian

Goldsmith

Leatherworker

Weaver